using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class LuckyView : MonoBehaviour
{
    public Button leftFreeBtn;
    public Button leftBuyBtn;
    public Button rightFreeBtn;
    public Button rightBuyBtn;
    public void OnCreate()
    {
        leftFreeBtn = PanelManager.Instance.UILuckyPanel.transform.Find("Left/FreeBtn").GetComponent<Button>();
        leftBuyBtn = PanelManager.Instance.UILuckyPanel.transform.Find("Left/BuyBtn").GetComponent<Button>();
        rightFreeBtn = PanelManager.Instance.UILuckyPanel.transform.Find("Right/FreeBtn").GetComponent<Button>();
        rightBuyBtn = PanelManager.Instance.UILuckyPanel.transform.Find("Right/BuyBtn").GetComponent<Button>();
    }
}
